Commit f553889c authored by wu.hui's avatar wu.hui

feat: 动画改成js控制

parent c48e51c7
...@@ -48,9 +48,9 @@ ...@@ -48,9 +48,9 @@
margin-left: 10px; margin-left: 10px;
} }
.stat-bar .stat-item .scroll-num { .stat-bar .stat-item .scroll-num {
width: var(--width, 39px); width: 39px;
height: var(--height, 50px); height: 50px;
line-height: var(--height, 50px); line-height: 50px;
text-align: center; text-align: center;
font-size: 41px; font-size: 41px;
color: #01fff6; color: #01fff6;
...@@ -66,96 +66,3 @@ ...@@ -66,96 +66,3 @@
color: #758094; color: #758094;
font-family: 'Source Han Sans CN'; font-family: 'Source Han Sans CN';
} }
.stat-bar .animate {
-webkit-animation: move calc(var(--duration) * 1s) calc(var(--delay) * 1s) linear, bounce-in-down 1s calc((var(--duration) + var(--delay)) * 1s) forwards;
animation: move calc(var(--duration) * 1s) calc(var(--delay) * 1s) linear, bounce-in-down 1s calc((var(--duration) + var(--delay)) * 1s) forwards;
}
.stat-bar .init {
-webkit-transform: translateY(calc(var(--i) * -9.09%));
-ms-transform: translateY(calc(var(--i) * -9.09%));
transform: translateY(calc(var(--i) * -9.09%));
}
@-webkit-keyframes move {
from {
-webkit-transform: translateY(calc(var(--i) * -9.09%));
transform: translateY(calc(var(--i) * -9.09%));
-webkit-filter: url(#blur);
filter: url(#blur);
}
to {
-webkit-transform: translateY(calc(var(--j) * -9.09%));
transform: translateY(calc(var(--j) * -9.09%));
-webkit-filter: url(#blur);
filter: url(#blur);
}
}
@keyframes move {
from {
-webkit-transform: translateY(calc(var(--i) * -9.09%));
transform: translateY(calc(var(--i) * -9.09%));
-webkit-filter: url(#blur);
filter: url(#blur);
}
to {
-webkit-transform: translateY(calc(var(--j) * -9.09%));
transform: translateY(calc(var(--j) * -9.09%));
-webkit-filter: url(#blur);
filter: url(#blur);
}
}
@-webkit-keyframes bounce-in-down {
from {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 1%));
transform: translateY(calc(var(--j) * -9.09% - 1%));
-webkit-filter: none;
filter: none;
}
25% {
-webkit-transform: translateY(calc(var(--j) * -9.09% + 0.8%));
transform: translateY(calc(var(--j) * -9.09% + 0.8%));
}
50% {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 1%));
transform: translateY(calc(var(--j) * -9.09% - 1%));
}
70% {
-webkit-transform: translateY(calc(var(--j) * -9.09% + 0.6%));
transform: translateY(calc(var(--j) * -9.09% + 0.6%));
}
85% {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 0.3%));
transform: translateY(calc(var(--j) * -9.09% - 0.3%));
}
to {
-webkit-transform: translateY(calc(var(--j) * -9.09%));
transform: translateY(calc(var(--j) * -9.09%));
}
}
@keyframes bounce-in-down {
from {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 1%));
transform: translateY(calc(var(--j) * -9.09% - 1%));
-webkit-filter: none;
filter: none;
}
25% {
-webkit-transform: translateY(calc(var(--j) * -9.09% + 0.8%));
transform: translateY(calc(var(--j) * -9.09% + 0.8%));
}
50% {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 1%));
transform: translateY(calc(var(--j) * -9.09% - 1%));
}
70% {
-webkit-transform: translateY(calc(var(--j) * -9.09% + 0.6%));
transform: translateY(calc(var(--j) * -9.09% + 0.6%));
}
85% {
-webkit-transform: translateY(calc(var(--j) * -9.09% - 0.3%));
transform: translateY(calc(var(--j) * -9.09% - 0.3%));
}
to {
-webkit-transform: translateY(calc(var(--j) * -9.09%));
transform: translateY(calc(var(--j) * -9.09%));
}
}
...@@ -254,5 +254,6 @@ ...@@ -254,5 +254,6 @@
</body> </body>
<script src="https://cdn.ucyber.cn/common/echarts.js"></script> <script src="https://cdn.ucyber.cn/common/echarts.js"></script>
<script src="./js/tween.umd.js"></script>
<script src="./js/index.js"></script> <script src="./js/index.js"></script>
</html> </html>
\ No newline at end of file
...@@ -219,13 +219,11 @@ const lineChartOption = (xData, yData, interval) => { ...@@ -219,13 +219,11 @@ const lineChartOption = (xData, yData, interval) => {
} }
// 创建多组数字 // 创建多组数字
function createMultiSrollNum(numArr, width, height) { function createMultiSrollNum(numArr) {
const scrollBox = document.getElementsByClassName('scroll-box') const scrollBox = document.getElementsByClassName('scroll-box')
for (let i = 0; i < scrollBox.length; i++) { for (let i = 0; i < scrollBox.length; i++) {
const scrollNode = scrollBox[i] const scrollNode = scrollBox[i]
const childNumArr = numArr[i].split('') const childNumArr = numArr[i].split('')
scrollNode.style.setProperty('--width', width + 'px')
scrollNode.style.setProperty('--height', height + 'px')
const docFrag = document.createDocumentFragment() const docFrag = document.createDocumentFragment()
childNumArr.forEach((num, i) => { childNumArr.forEach((num, i) => {
docFrag.appendChild(createSrollNum(num)) docFrag.appendChild(createSrollNum(num))
...@@ -250,63 +248,95 @@ function createSrollNum(num) { ...@@ -250,63 +248,95 @@ function createSrollNum(num) {
<li>8</li> <li>8</li>
<li>9</li> <li>9</li>
<li>0</li> <li>0</li>
<li>1</li>
<li>2</li>
<li>3</li>
<li>4</li>
<li>5</li>
<li>6</li>
<li>7</li>
<li>8</li>
<li>9</li>
</ul>` </ul>`
const ulNode = scrollNumNode.childNodes[0] const ulNode = scrollNumNode.childNodes[0]
ulNode.setAttribute( ulNode.setAttribute('style', 'transform: translateY(' + num * -5 + '%)')
'style',
'transform: translateY(' + num * -9.09 + '%)'
)
return scrollNumNode return scrollNumNode
} }
// 创建多组数字动画 // 创建多组数字动画
function addMultiDigitAnimate(beforeNumArr, afterNumArr, delays, numArr) { function addMultiDigitAnimate(beforeNumArr, afterNumArr) {
TWEEN.removeAll()
console.log(beforeNumArr, afterNumArr)
const arr = []
const scrollBox = document.getElementsByClassName('scroll-box') const scrollBox = document.getElementsByClassName('scroll-box')
for (let i = 0; i < scrollBox.length; i++) { for (let i = 0; i < scrollBox.length; i++) {
const scrollBoxNode = scrollBox[i] const scrollNode = scrollBox[i]
const scrollNum = scrollBoxNode.childNodes const beforeNum = beforeNumArr[i]
addDigitAnimate(scrollNum, beforeNumArr[i], afterNumArr[i]) const afterNum = afterNumArr[i]
} const isUp = afterNum - beforeNum >= 0
}
// 创建单个数字动画 const beforeChildNumArr = beforeNum.split('')
function addDigitAnimate(scrollNum, beforeNumArr, afterNumArr) { const afterChildNumArr = afterNum.split('')
let delay = 0
let delay = 0
for (let i = scrollNum.length - 1; i >= 0; i--) { const scrollNum = scrollNode.childNodes
const scrollNumNode = scrollNum[i] for (let j = beforeChildNumArr.length - 1; j >= 0; j--) {
scrollNumNode.style.setProperty('--i', beforeNumArr[i]) const num = beforeChildNumArr[j]
scrollNumNode.style.setProperty('--j', afterNumArr[i]) const num2 = afterChildNumArr[j]
const beforePercent = isUp ? num * -5 : -50 - num * 5
const d = Math.abs(beforeNumArr[i] - afterNumArr[i]) * 0.3 let afterPercent
scrollNumNode.style.setProperty('--duration', d) let duration = 0
scrollNumNode.style.setProperty('--delay', delay)
delay += d * 0.9 const ulNode = scrollNum[j].childNodes[0]
ulNode.setAttribute(
const ulNode = scrollNumNode.childNodes[0] 'style',
ulNode.classList.remove('animate') 'transform: translateY(' + beforePercent + '%)'
ulNode.setAttribute( )
'style', if (isUp) {
'transform: translateY(' + beforeNumArr[i] * -9.09 + '%)' if (num2 > num) {
) afterPercent = num2 * -5
duration = num2 - num
} else {
afterPercent = num2 * -5 - 50
duration = 10 - (num - num2)
}
} else {
if (num2 < num) {
afterPercent = beforePercent + (num - num2) * 5
duration = num - num2
} else {
afterPercent = num2 * -5
duration = 10 - (num2 - num)
}
}
duration = duration * 500
setTimeout(() => { arr.push({
ulNode.classList.add('animate') beforePercent,
}, 0) afterPercent,
duration,
if (isSafari || isWeChat) { delay,
let timer = setTimeout(() => { ulNode: scrollNum[j].childNodes[0],
ulNode.setAttribute( })
'style', delay = delay + duration * 0.5
'animation: none;transform: translateY(' +
afterNumArr[i] * -9.09 +
'%)'
)
timer = null
}, delay * 1000)
} }
} }
arr.forEach((sObject) => {
const { beforePercent, afterPercent, duration, delay, ulNode } = sObject
new TWEEN.Tween({ y: beforePercent })
.to({ y: afterPercent }, duration)
.delay(delay)
.easing(TWEEN.Easing.Quintic.Out)
.onUpdate((object) => {
ulNode.setAttribute('style', 'transform: translateY(' + object.y + '%)')
})
.start()
})
animate()
} }
function createRandom() { function createRandom() {
...@@ -322,6 +352,12 @@ function createRandom() { ...@@ -322,6 +352,12 @@ function createRandom() {
return arr return arr
} }
function animate(time) {
let id = requestAnimationFrame(animate)
var result = TWEEN.update(time)
if (!result) cancelAnimationFrame(id)
}
window.onload = () => { window.onload = () => {
// echart渲染 // echart渲染
const lineChart1 = echarts.init(document.getElementById('line_chart_1')) const lineChart1 = echarts.init(document.getElementById('line_chart_1'))
...@@ -446,9 +482,9 @@ window.onload = () => { ...@@ -446,9 +482,9 @@ window.onload = () => {
let afterNumArr = ['35345', '83460', '36765', '36465'] let afterNumArr = ['35345', '83460', '36765', '36465']
// 初始化 // 初始化
createMultiSrollNum(beforeNumArr, width, height) createMultiSrollNum(beforeNumArr)
// 开始动画 // 添加动画
addMultiDigitAnimate(beforeNumArr, afterNumArr) addMultiDigitAnimate(beforeNumArr, afterNumArr)
// 测试,点击第一列数字 // 测试,点击第一列数字
......
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.TWEEN = {}));
}(this, (function (exports) { 'use strict';
/**
* The Ease class provides a collection of easing functions for use with tween.js.
*/
var Easing = {
Linear: {
None: function (amount) {
return amount;
},
},
Quadratic: {
In: function (amount) {
return amount * amount;
},
Out: function (amount) {
return amount * (2 - amount);
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount;
}
return -0.5 * (--amount * (amount - 2) - 1);
},
},
Cubic: {
In: function (amount) {
return amount * amount * amount;
},
Out: function (amount) {
return --amount * amount * amount + 1;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount + 2);
},
},
Quartic: {
In: function (amount) {
return amount * amount * amount * amount;
},
Out: function (amount) {
return 1 - --amount * amount * amount * amount;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount;
}
return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
},
},
Quintic: {
In: function (amount) {
return amount * amount * amount * amount * amount;
},
Out: function (amount) {
return --amount * amount * amount * amount * amount + 1;
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return 0.5 * amount * amount * amount * amount * amount;
}
return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
},
},
Sinusoidal: {
In: function (amount) {
return 1 - Math.cos((amount * Math.PI) / 2);
},
Out: function (amount) {
return Math.sin((amount * Math.PI) / 2);
},
InOut: function (amount) {
return 0.5 * (1 - Math.cos(Math.PI * amount));
},
},
Exponential: {
In: function (amount) {
return amount === 0 ? 0 : Math.pow(1024, amount - 1);
},
Out: function (amount) {
return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
},
InOut: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
if ((amount *= 2) < 1) {
return 0.5 * Math.pow(1024, amount - 1);
}
return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
},
},
Circular: {
In: function (amount) {
return 1 - Math.sqrt(1 - amount * amount);
},
Out: function (amount) {
return Math.sqrt(1 - --amount * amount);
},
InOut: function (amount) {
if ((amount *= 2) < 1) {
return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
}
return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
},
},
Elastic: {
In: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
},
Out: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
},
InOut: function (amount) {
if (amount === 0) {
return 0;
}
if (amount === 1) {
return 1;
}
amount *= 2;
if (amount < 1) {
return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
}
return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
},
},
Back: {
In: function (amount) {
var s = 1.70158;
return amount * amount * ((s + 1) * amount - s);
},
Out: function (amount) {
var s = 1.70158;
return --amount * amount * ((s + 1) * amount + s) + 1;
},
InOut: function (amount) {
var s = 1.70158 * 1.525;
if ((amount *= 2) < 1) {
return 0.5 * (amount * amount * ((s + 1) * amount - s));
}
return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
},
},
Bounce: {
In: function (amount) {
return 1 - Easing.Bounce.Out(1 - amount);
},
Out: function (amount) {
if (amount < 1 / 2.75) {
return 7.5625 * amount * amount;
}
else if (amount < 2 / 2.75) {
return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
}
else if (amount < 2.5 / 2.75) {
return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
}
else {
return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
}
},
InOut: function (amount) {
if (amount < 0.5) {
return Easing.Bounce.In(amount * 2) * 0.5;
}
return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
},
},
};
var now;
// Include a performance.now polyfill.
// In node.js, use process.hrtime.
// eslint-disable-next-line
// @ts-ignore
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
now = function () {
// eslint-disable-next-line
// @ts-ignore
var time = process.hrtime();
// Convert [seconds, nanoseconds] to milliseconds.
return time[0] * 1000 + time[1] / 1000000;
};
}
// In a browser, use self.performance.now if it is available.
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
// This must be bound, because directly assigning this function
// leads to an invocation exception in Chrome.
now = self.performance.now.bind(self.performance);
}
// Use Date.now if it is available.
else if (Date.now !== undefined) {
now = Date.now;
}
// Otherwise, use 'new Date().getTime()'.
else {
now = function () {
return new Date().getTime();
};
}
var now$1 = now;
/**
* Controlling groups of tweens
*
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
* In these cases, you may want to create your own smaller groups of tween
*/
var Group = /** @class */ (function () {
function Group() {
this._tweens = {};
this._tweensAddedDuringUpdate = {};
}
Group.prototype.getAll = function () {
var _this = this;
return Object.keys(this._tweens).map(function (tweenId) {
return _this._tweens[tweenId];
});
};
Group.prototype.removeAll = function () {
this._tweens = {};
};
Group.prototype.add = function (tween) {
this._tweens[tween.getId()] = tween;
this._tweensAddedDuringUpdate[tween.getId()] = tween;
};
Group.prototype.remove = function (tween) {
delete this._tweens[tween.getId()];
delete this._tweensAddedDuringUpdate[tween.getId()];
};
Group.prototype.update = function (time, preserve) {
if (time === void 0) { time = now$1(); }
if (preserve === void 0) { preserve = false; }
var tweenIds = Object.keys(this._tweens);
if (tweenIds.length === 0) {
return false;
}
// Tweens are updated in "batches". If you add a new tween during an
// update, then the new tween will be updated in the next batch.
// If you remove a tween during an update, it may or may not be updated.
// However, if the removed tween was added during the current batch,
// then it will not be updated.
while (tweenIds.length > 0) {
this._tweensAddedDuringUpdate = {};
for (var i = 0; i < tweenIds.length; i++) {
var tween = this._tweens[tweenIds[i]];
var autoStart = !preserve;
if (tween && tween.update(time, autoStart) === false && !preserve) {
delete this._tweens[tweenIds[i]];
}
}
tweenIds = Object.keys(this._tweensAddedDuringUpdate);
}
return true;
};
return Group;
}());
/**
*
*/
var Interpolation = {
Linear: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.Linear;
if (k < 0) {
return fn(v[0], v[1], f);
}
if (k > 1) {
return fn(v[m], v[m - 1], m - f);
}
return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
Bezier: function (v, k) {
var b = 0;
var n = v.length - 1;
var pw = Math.pow;
var bn = Interpolation.Utils.Bernstein;
for (var i = 0; i <= n; i++) {
b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
}
return b;
},
CatmullRom: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = Interpolation.Utils.CatmullRom;
if (v[0] === v[m]) {
if (k < 0) {
i = Math.floor((f = m * (1 + k)));
}
return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
}
else {
if (k < 0) {
return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1) {
return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
Utils: {
Linear: function (p0, p1, t) {
return (p1 - p0) * t + p0;
},
Bernstein: function (n, i) {
var fc = Interpolation.Utils.Factorial;
return fc(n) / fc(i) / fc(n - i);
},
Factorial: (function () {
var a = [1];
return function (n) {
var s = 1;
if (a[n]) {
return a[n];
}
for (var i = n; i > 1; i--) {
s *= i;
}
a[n] = s;
return s;
};
})(),
CatmullRom: function (p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5;
var v1 = (p3 - p1) * 0.5;
var t2 = t * t;
var t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
},
},
};
/**
* Utils
*/
var Sequence = /** @class */ (function () {
function Sequence() {
}
Sequence.nextId = function () {
return Sequence._nextId++;
};
Sequence._nextId = 0;
return Sequence;
}());
var mainGroup = new Group();
/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var Tween = /** @class */ (function () {
function Tween(_object, _group) {
if (_group === void 0) { _group = mainGroup; }
this._object = _object;
this._group = _group;
this._isPaused = false;
this._pauseStart = 0;
this._valuesStart = {};
this._valuesEnd = {};
this._valuesStartRepeat = {};
this._duration = 1000;
this._initialRepeat = 0;
this._repeat = 0;
this._yoyo = false;
this._isPlaying = false;
this._reversed = false;
this._delayTime = 0;
this._startTime = 0;
this._easingFunction = Easing.Linear.None;
this._interpolationFunction = Interpolation.Linear;
this._chainedTweens = [];
this._onStartCallbackFired = false;
this._id = Sequence.nextId();
this._isChainStopped = false;
this._goToEnd = false;
}
Tween.prototype.getId = function () {
return this._id;
};
Tween.prototype.isPlaying = function () {
return this._isPlaying;
};
Tween.prototype.isPaused = function () {
return this._isPaused;
};
Tween.prototype.to = function (properties, duration) {
// TODO? restore this, then update the 07_dynamic_to example to set fox
// tween's to on each update. That way the behavior is opt-in (there's
// currently no opt-out).
// for (const prop in properties) this._valuesEnd[prop] = properties[prop]
this._valuesEnd = Object.create(properties);
if (duration !== undefined) {
this._duration = duration;
}
return this;
};
Tween.prototype.duration = function (d) {
this._duration = d;
return this;
};
Tween.prototype.start = function (time) {
if (this._isPlaying) {
return this;
}
// eslint-disable-next-line
this._group && this._group.add(this);
this._repeat = this._initialRepeat;
if (this._reversed) {
// If we were reversed (f.e. using the yoyo feature) then we need to
// flip the tween direction back to forward.
this._reversed = false;
for (var property in this._valuesStartRepeat) {
this._swapEndStartRepeatValues(property);
this._valuesStart[property] = this._valuesStartRepeat[property];
}
}
this._isPlaying = true;
this._isPaused = false;
this._onStartCallbackFired = false;
this._isChainStopped = false;
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1();
this._startTime += this._delayTime;
this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
return this;
};
Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
for (var property in _valuesEnd) {
var startValue = _object[property];
var startValueIsArray = Array.isArray(startValue);
var propType = startValueIsArray ? 'array' : typeof startValue;
var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
// If `to()` specifies a property that doesn't exist in the source object,
// we should not set that property in the object
if (propType === 'undefined' || propType === 'function') {
continue;
}
// Check if an Array was provided as property value
if (isInterpolationList) {
var endValues = _valuesEnd[property];
if (endValues.length === 0) {
continue;
}
// handle an array of relative values
endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
// Create a local copy of the Array with the start value at the front
_valuesEnd[property] = [startValue].concat(endValues);
}
// handle the deepness of the values
if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
_valuesStart[property] = startValueIsArray ? [] : {};
// eslint-disable-next-line
for (var prop in startValue) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStart[property][prop] = startValue[prop];
}
_valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
// eslint-disable-next-line
// @ts-ignore FIXME?
this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
}
else {
// Save the starting value, but only once.
if (typeof _valuesStart[property] === 'undefined') {
_valuesStart[property] = startValue;
}
if (!startValueIsArray) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
}
if (isInterpolationList) {
// eslint-disable-next-line
// @ts-ignore FIXME?
_valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
}
else {
_valuesStartRepeat[property] = _valuesStart[property] || 0;
}
}
}
};
Tween.prototype.stop = function () {
if (!this._isChainStopped) {
this._isChainStopped = true;
this.stopChainedTweens();
}
if (!this._isPlaying) {
return this;
}
// eslint-disable-next-line
this._group && this._group.remove(this);
this._isPlaying = false;
this._isPaused = false;
if (this._onStopCallback) {
this._onStopCallback(this._object);
}
return this;
};
Tween.prototype.end = function () {
this._goToEnd = true;
this.update(Infinity);
return this;
};
Tween.prototype.pause = function (time) {
if (time === void 0) { time = now$1(); }
if (this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = true;
this._pauseStart = time;
// eslint-disable-next-line
this._group && this._group.remove(this);
return this;
};
Tween.prototype.resume = function (time) {
if (time === void 0) { time = now$1(); }
if (!this._isPaused || !this._isPlaying) {
return this;
}
this._isPaused = false;
this._startTime += time - this._pauseStart;
this._pauseStart = 0;
// eslint-disable-next-line
this._group && this._group.add(this);
return this;
};
Tween.prototype.stopChainedTweens = function () {
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
this._chainedTweens[i].stop();
}
return this;
};
Tween.prototype.group = function (group) {
this._group = group;
return this;
};
Tween.prototype.delay = function (amount) {
this._delayTime = amount;
return this;
};
Tween.prototype.repeat = function (times) {
this._initialRepeat = times;
this._repeat = times;
return this;
};
Tween.prototype.repeatDelay = function (amount) {
this._repeatDelayTime = amount;
return this;
};
Tween.prototype.yoyo = function (yoyo) {
this._yoyo = yoyo;
return this;
};
Tween.prototype.easing = function (easingFunction) {
this._easingFunction = easingFunction;
return this;
};
Tween.prototype.interpolation = function (interpolationFunction) {
this._interpolationFunction = interpolationFunction;
return this;
};
Tween.prototype.chain = function () {
var tweens = [];
for (var _i = 0; _i < arguments.length; _i++) {
tweens[_i] = arguments[_i];
}
this._chainedTweens = tweens;
return this;
};
Tween.prototype.onStart = function (callback) {
this._onStartCallback = callback;
return this;
};
Tween.prototype.onUpdate = function (callback) {
this._onUpdateCallback = callback;
return this;
};
Tween.prototype.onRepeat = function (callback) {
this._onRepeatCallback = callback;
return this;
};
Tween.prototype.onComplete = function (callback) {
this._onCompleteCallback = callback;
return this;
};
Tween.prototype.onStop = function (callback) {
this._onStopCallback = callback;
return this;
};
/**
* @returns true if the tween is still playing after the update, false
* otherwise (calling update on a paused tween still returns true because
* it is still playing, just paused).
*/
Tween.prototype.update = function (time, autoStart) {
if (time === void 0) { time = now$1(); }
if (autoStart === void 0) { autoStart = true; }
if (this._isPaused)
return true;
var property;
var elapsed;
var endTime = this._startTime + this._duration;
if (!this._goToEnd && !this._isPlaying) {
if (time > endTime)
return false;
if (autoStart)
this.start(time);
}
this._goToEnd = false;
if (time < this._startTime) {
return true;
}
if (this._onStartCallbackFired === false) {
if (this._onStartCallback) {
this._onStartCallback(this._object);
}
this._onStartCallbackFired = true;
}
elapsed = (time - this._startTime) / this._duration;
elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
var value = this._easingFunction(elapsed);
// properties transformations
this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
if (this._onUpdateCallback) {
this._onUpdateCallback(this._object, elapsed);
}
if (elapsed === 1) {
if (this._repeat > 0) {
if (isFinite(this._repeat)) {
this._repeat--;
}
// Reassign starting values, restart by making startTime = now
for (property in this._valuesStartRepeat) {
if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
this._valuesStartRepeat[property] =
// eslint-disable-next-line
// @ts-ignore FIXME?
this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
}
if (this._yoyo) {
this._swapEndStartRepeatValues(property);
}
this._valuesStart[property] = this._valuesStartRepeat[property];
}
if (this._yoyo) {
this._reversed = !this._reversed;
}
if (this._repeatDelayTime !== undefined) {
this._startTime = time + this._repeatDelayTime;
}
else {
this._startTime = time + this._delayTime;
}
if (this._onRepeatCallback) {
this._onRepeatCallback(this._object);
}
return true;
}
else {
if (this._onCompleteCallback) {
this._onCompleteCallback(this._object);
}
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
// Make the chained tweens start exactly at the time they should,
// even if the `update()` method was called way past the duration of the tween
this._chainedTweens[i].start(this._startTime + this._duration);
}
this._isPlaying = false;
return false;
}
}
return true;
};
Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
for (var property in _valuesEnd) {
// Don't update properties that do not exist in the source object
if (_valuesStart[property] === undefined) {
continue;
}
var start = _valuesStart[property] || 0;
var end = _valuesEnd[property];
var startIsArray = Array.isArray(_object[property]);
var endIsArray = Array.isArray(end);
var isInterpolationList = !startIsArray && endIsArray;
if (isInterpolationList) {
_object[property] = this._interpolationFunction(end, value);
}
else if (typeof end === 'object' && end) {
// eslint-disable-next-line
// @ts-ignore FIXME?
this._updateProperties(_object[property], start, end, value);
}
else {
// Parses relative end values with start as base (e.g.: +10, -3)
end = this._handleRelativeValue(start, end);
// Protect against non numeric properties.
if (typeof end === 'number') {
// eslint-disable-next-line
// @ts-ignore FIXME?
_object[property] = start + (end - start) * value;
}
}
}
};
Tween.prototype._handleRelativeValue = function (start, end) {
if (typeof end !== 'string') {
return end;
}
if (end.charAt(0) === '+' || end.charAt(0) === '-') {
return start + parseFloat(end);
}
else {
return parseFloat(end);
}
};
Tween.prototype._swapEndStartRepeatValues = function (property) {
var tmp = this._valuesStartRepeat[property];
var endValue = this._valuesEnd[property];
if (typeof endValue === 'string') {
this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
}
else {
this._valuesStartRepeat[property] = this._valuesEnd[property];
}
this._valuesEnd[property] = tmp;
};
return Tween;
}());
var VERSION = '18.6.4';
/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var nextId = Sequence.nextId;
/**
* Controlling groups of tweens
*
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
* In these cases, you may want to create your own smaller groups of tweens.
*/
var TWEEN = mainGroup;
// This is the best way to export things in a way that's compatible with both ES
// Modules and CommonJS, without build hacks, and so as not to break the
// existing API.
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881
var getAll = TWEEN.getAll.bind(TWEEN);
var removeAll = TWEEN.removeAll.bind(TWEEN);
var add = TWEEN.add.bind(TWEEN);
var remove = TWEEN.remove.bind(TWEEN);
var update = TWEEN.update.bind(TWEEN);
var exports$1 = {
Easing: Easing,
Group: Group,
Interpolation: Interpolation,
now: now$1,
Sequence: Sequence,
nextId: nextId,
Tween: Tween,
VERSION: VERSION,
getAll: getAll,
removeAll: removeAll,
add: add,
remove: remove,
update: update,
};
exports.Easing = Easing;
exports.Group = Group;
exports.Interpolation = Interpolation;
exports.Sequence = Sequence;
exports.Tween = Tween;
exports.VERSION = VERSION;
exports.add = add;
exports.default = exports$1;
exports.getAll = getAll;
exports.nextId = nextId;
exports.now = now$1;
exports.remove = remove;
exports.removeAll = removeAll;
exports.update = update;
Object.defineProperty(exports, '__esModule', { value: true });
})));
...@@ -36,9 +36,9 @@ ...@@ -36,9 +36,9 @@
margin-left: 10px; margin-left: 10px;
} }
.scroll-num { .scroll-num {
width: var(--width, 39px); width: 39px;
height: var(--height, 50px); height: 50px;
line-height: var(--height, 50px); line-height: 50px;
text-align: center; text-align: center;
font-size: 41px; font-size: 41px;
color: #01fff6; color: #01fff6;
...@@ -55,73 +55,5 @@ ...@@ -55,73 +55,5 @@
font-family: 'Source Han Sans CN'; font-family: 'Source Han Sans CN';
} }
} }
// .border-animate {
// animation: enhance-bounce-in-down 1s calc(var(--delay) * 1s) forwards;
// }
.animate {
animation: move calc(var(--duration) * 1s) calc(var(--delay) * 1s) linear,
bounce-in-down 1s calc((var(--duration) + var(--delay)) * 1s) forwards;
}
.init {
transform: translateY(calc(var(--i) * -9.09%));
}
}
@keyframes move {
from {
transform: translateY(calc(var(--i) * -9.09%));
filter: url(#blur);
}
to {
transform: translateY(calc(var(--j) * -9.09%));
filter: url(#blur);
}
}
@keyframes bounce-in-down {
from {
transform: translateY(calc(var(--j) * -9.09% - 1.0%));
filter: none;
}
25% {
transform: translateY(calc(var(--j) * -9.09% + 0.8%));
}
50% {
transform: translateY(calc(var(--j) * -9.09% - 1%));
}
70% {
transform: translateY(calc(var(--j) * -9.09% + 0.6%));
}
85% {
transform: translateY(calc(var(--j) * -9.09% - 0.3%));
}
to {
transform: translateY(calc(var(--j) * -9.09%));
}
} }
// @keyframes enhance-bounce-in-down {
// 25% {
// transform: translateY(8%);
// }
// 50% {
// transform: translateY(-4%);
// }
// 70% {
// transform: translateY(2%);
// }
// 85% {
// transform: translateY(-1%);
// }
// to {
// transform: translateY(0);
// }
// }
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